Cadence is a puzzle-driven musical sandbox about breaking the laws of thermodynamics. Its emotive alchemy is powered by the efforts of developers Peter Cardwell-Gardner (@TheFuntastic) and Rodain Joubert (@RodainJoubert) in the beautiful city of Cape Town, South Africa.

LATEST (25 June): Veteran Designer Aboard

In the time since you’ve last heard from us, the team has doubled in size — swelling from a respectable single developer to a gargantuan, two-man team. Rodain Joubert (creator of the IGF award-winning Desktop Dungeons ) has stepped in to bring even more heart to this indie love project, and the new talent injection has allowed Peter to focus on hammering out some awesome sound engineering. Check out our first Developer Chronicle and we’ll tease you with a listen:

Like what you see? Happy with what you hear? Go vote for us on Greenlight! More regular dev posts will be showing up in the weeks and months to come, so you’re welcome to stay tuned and follow our story. Important updates can be sent to you via the newsletter signup at the bottom of the page.

… Are you new here?

If you’re lost about how Cadence works and want to have a more detailed look at the game, check these early gameplay videos and teaser trailers:

 

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